The balance was more straight and it didn't look like much. I put more weight in the tail and then the eagle balanced itself horizontally. If you don't mind drilling a hole and adding a little weight, it is impressive. My son loved it and played with it for at least 15 minutes initially, and for sometime each day since. Geri Aikey from United States, Iowa, Charles City It engaged him and he would attempt to figure out how the eagle balance which lead to sometime scientific discussion. ![]() This bird is exactly what I was looking for. I so enjoy it setting on top of my lamp in the sun room as I watch the real birds outside. I googled balancing bird and your company came up. They were a hit! Kids fought to buy them! Thank you.įun conversational piece and a good science lesson about the center of gravity. Great quality item at an even greater price.īought this for my 8 year old niece for Christmas. She wasn't sure what to think when she saw the package. But when I put the eagle on the end of her finger, she laughed and was amazed. It was the one toy she kept going back to. We love this! It is amazing how it works and it is fun to show people who come over because they are always amazed! I ordered the Balancing Eagle to use with my therapy dog Scootch. He holds the Eagle on the end of his nose to the delight of the children he works with. It works well, is sturdy, and a delightful addition to Scootch's collection of tricks.Have you ever seen an old computer, video, or arcade game and thought "Those characters look terrible! They are really blocky, and I can barely figure out what they are supposed to be!"? It is true that video game art has come a long way from what it looked like in the 1980's. But why? What has changed between then and now? By comparison, today's characters are much more detailed. ![]() There have been many advances in the technology from the early days of video games to today's games, including the ability to store and display more data (information) on the screen. This means that the art in video games today can use more pixels than it did in the 1980's. Pixels are the smallest unit of data in a picture. If you were able to magnify your TV screen or computer monitor many times, you'd see that the entire screen is arranged with thousands of small dots or squares, like a piece of graph paper. To make a picture, each pixel is filled in with a single color, and many pixels are placed next to one another to form an image. When you look at the whole image you see a picture of a house. But if you zoom in on one area of the house, like in the boxed-in section, you can see that the picture is made up of individual squares of color-these are the pixels.įigure 2. On the left is the 1985 Mario from the original Super Mario Brothers game on the NES and on the right is the 2007 Mario from Super Paper Mario on the Nintendo Wii. ![]() The 2007 Mario is at a much higher resolution. In addition to increasing the total number of pixels, modern video games also use smaller pixels. This means that more pixels can fit in the same amount of space. You can see this in Figure 2, where the two Marios are the same height, but the Wii Mario's height is made up of four times as many pixels.
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